Created by Dan Abnett & I.N.J. Culbard
Written by Dan Abnett
Illustrated & Lettered by I.N.J. Culbard
Published by BOOM! Studios
Release Date: 10/15/2014
Previously on Wild’s End, Arrant, Minks, and Slipaway had set out after Fawkes, only to be sidetracked by a fire coming from the cottage of Mrs. Swagger at Shortmile End. What our trio doesn’t realize is the flames are a result of poor Mr. Swagger being incinerated by an alien robot invader, undoubtedly from the same light that Fawke warned them about which burned up his friend Bodie.
As they arrive at the scene of the crime, one thing that is evident is the authority and political pull Arrant has around this region, as he instructs the fire Captain (Tilley) to allow Slipaway to investigate, as he quickly begin to piece clues together. As Mink comforts a young Alph after the tragic loss of his aunt, Slipaway is now convinced that Fawkes has witnessed what is responsible, as the four of them now continue their search. Besides the young Alph, we are also introduced to a new character in Susan Peardew, an artist and a bit of a recluse. It is when our crew arrives at her place in High Top Wood when events begin to once again unfold as the dramatics escalate.
I praised Abnett last month for his swift world building and character development, and this remains unchanged. Slipaway continues to grab me with his take-charge personality and the wisdom he brings with his character. His advice to Alph reveals a profound inner strength about him to go along with his mysterious past, and it really makes you wonder about his background and where he came from. What things has he seen and what exactly was his role with the Navy as an officer? Right there with Slipaway is Gilbert Arrant, another fascinating character whose diplomatic charm along with his need to be involved in just about everything makes me wonder if he perhaps has an ulterior motive.
Culbard’s illustrations are truly spectacular, and he and Abnett are creating a more visual consciousness in their world building with the maps at the end of each issue that readers will surely appreciate, as it seems that they will all connect. The manner in which they close this particular issue will surely have readers eager for next month. Wild’s End #2 is yet another fantastic pull-worthy issue from this collaborative team.
REVIEW: WILD’S END #2
Peter Rodriguez (Geek Sushi)